Cyberfeminist Digital Art
On this page you will find digital works by cyberfeminists accompanied by contextualizing information. To view these works as their creators intended head over to the link page and select which work you would like to explore!
In some special cases, such as All New Gen, these works may be represented by video demonstrations as the CD-ROMs these works were hosted on have not yet been
archived.
All New Gen- VNS Matrix (1993)
One of VNS Matrix's first digital works, this CD-Rom game follows a supershero, Gen, and her band of DNA Sluts efforts to take down Big Daddy Mainframe. Players explore the world of Big Daddy Mainframe, which is a military-industrial data framework controlling Gens world.
Throughout the game players 'fight' in the Contested Zone, a place where
Players encounter many 'pleasing distractions', including a bonding booth where players recharge their G-Slime (the reagent that allows player actions). In prior iteractions of this game, before it was converted into CD-ROM form, this was visualized with videos of pink-hued softcore porn
voiced over by the story of Gen and Beg bonding. Beg is the high Mistress AI that aids the resistance against Big Daddy Mainframe as she facilitates the connection and bonding between characters.
Brandon- Shu Lea Cheang (1996)
One of the first net art pieces to ever be displayed at the Guggenheim, Brandon is an exploration of gender and the bodies construction in digital spaces, as well as how violence is committed against them.
A response to the 1993 rape and murder of Nebraskan trans man Brandon Teena and Julian Dibbels "A Rape in Cyberspace", an article detailing how one man utilized a voodoo-doll program in order to stage the rape of fellow players virtual avatars. Cheang reflects on the construction of gender identity, both virtually and physically, and how violence is enacted upon both forms.
A combination of performance pieces, the net art aspect of this work features body parts, frequently genetalia, alongside newspaper clippings of statements reflecting how the media depicted Brandon Teenas gender identity.
Dollspace- Francesca da Rimini (1997-2001)
A member of VNS Matrix, Dollspace is the product of Riminis collaborations with Shu Lea Chung, Ricardo Dominguez (one of the pioneers of 'hacktivism') and composer Michael Grimm. Narrated by doll yoko, the ghostly embodiment of all murdered young women, Rimini explores a variety of stories
featuring murder, rape, incest, and machismo to explore how violence against women and young girls is perpetuated. Inspired by Riminis travels to Japan, dollspace frequently explores exploitation of east asian women, including Japan and Chinas history of femicide. Utilizing visuals prevalent in anime,
eastern art, and manga, users of the site explore doll yokos own fantasies of violence next to stories of real life violence.
Mimic- Prema Murthy
A collection of Prema Murthys work and a sort of proto-portfolio, users are able to explore Murthys past works such as rDNA(imagined) and Amorph/Burning as well as pieces of larger projects. One link, page%ab%, simply contains a soundbite from a past composition!
Murthy frequently explores the boundaries of gender identity by exploring various mediums of visualization. Some works are photo negatives, 3d body models, and short GIFs, and there is often little accompanying text, forcing users to draw their own conclusions of her works.
US Grade AAA Premium Eggs- Faith Wilding and subRosa (2002)
The first iteration of a student led performance piece meant to open a dialogue about genetically modified food alongside reproductive and fertility treatments as part of a larger conversation about eugenics.
On this website, users explore the website of a fictitous fertility corporation that is looking for college students to donate their eggs. Viewers can calculate their worth on the 'flesh market', both of their reproductive material and organs, as well as fill out an application to be chosen as a donor.
While more of a text-based art piece than some of the other curated works, it relays the humor and messaging of cyberfeminists well.
smartmom- subRosa(1999)
A satirical website displaying the use of Smart T-shirts, adapted from military use, for pregnancy surveillance and assistive reproductive treatments such as menstruation control.
Another text-based art piece meant to discuss the surveillance of womens bodies, as well as how women are treated within the medical field. Throughout the website allusions are made the
'unknowableness' of female function, providing commentary on how women are rarely the subject of medical research. Even in 2025 little is understood about female medical issues such as endometriosis and polycystic overian syndrome.
Bindigirl- Prema Murthy (1999)
Bindigirl presents the fictional website of an Indian cam girl, providing links to erotic chat, her 'harem', a giftshop, and even a form where you can put in your credit card number to subscribe to her content. An incisive commentary on the
fetishization of asian women, specifically within the porn industry, as well as the role colonization plays even on the internet, viewers are able to explore the inner world of 'Bindi'.
net.works + avatars- Tina LaPorta
The digital accompaniment to a program that no longer exists, LaPorta explores the subjectivity of female bodies in cyberspace. By allowing users to interact with 3d models of female bodies
viewers explore their own perception of the female form and online presences.